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Leveling and Experience
Defeating monsters and completing quests earns Experience (EXP). Fill your EXP bar to gain a level — any overflow EXP rolls straight into the next level, so a big kill is never wasted.
The level cap is 80. The EXP required per level climbs as you go: gently through levels 1–9, more steeply from 10–49, and steepest from 50 up to the cap.
Every level you gain:
• Your Max HP, Max SP, Power and Guard increase (amount depends on your class — see below).
• You receive 3 Talent Points to spend.
• Your HP and SP are fully restored.
• You may learn new spells for your class.
Stat Gains Per Level, by Class
Once you reach level 80, Prestige Mode unlocks — the next step in your character's power.
The level cap is 80. The EXP required per level climbs as you go: gently through levels 1–9, more steeply from 10–49, and steepest from 50 up to the cap.
Every level you gain:
• Your Max HP, Max SP, Power and Guard increase (amount depends on your class — see below).
• You receive 3 Talent Points to spend.
• Your HP and SP are fully restored.
• You may learn new spells for your class.
Stat Gains Per Level, by Class
| Class | HP | SP | Power | Guard |
| Warrior | 10–15 | 3–5 | 7–8 | 6–7 |
| Paladin | 10–20 | 10–20 | 5–6 | 5–6 |
| Mage | 10–13 | 25–30 | 3–4 | 3–4 |
| Hunter | 15–25 | 3–4 | 4–5 | 4–5 |
| Cleric | 10–15 | 13–16 | 3–4 | 3–4 |
Once you reach level 80, Prestige Mode unlocks — the next step in your character's power.
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